ComfyUI Node: Tiled KSampler
Authored by BlenderNeko
Created about a year ago
Updated 5 months ago
329 stars
Category
sampling
Inputs
model MODEL
seed INT
tile_width INT
tile_height INT
tiling_strategy
- random
- random strict
- padded
- simple
steps INT
cfg FLOAT
sampler_name
- euler
- euler_cfg_pp
- euler_ancestral
- euler_ancestral_cfg_pp
- heun
- heunpp2
- dpm_2
- dpm_2_ancestral
- lms
- dpm_fast
- dpm_adaptive
- dpmpp_2s_ancestral
- dpmpp_sde
- dpmpp_sde_gpu
- dpmpp_2m
- dpmpp_2m_sde
- dpmpp_2m_sde_gpu
- dpmpp_3m_sde
- dpmpp_3m_sde_gpu
- ddpm
- lcm
- ipndm
- ipndm_v
- deis
- ddim
- uni_pc
- uni_pc_bh2
scheduler
- normal
- karras
- exponential
- sgm_uniform
- simple
- ddim_uniform
positive CONDITIONING
negative CONDITIONING
latent_image LATENT
denoise FLOAT
Outputs
LATENT
Extension: Tiled sampling for ComfyUI
This extension contains a tiled sampler for ComfyUI. It allows for denoising larger images by splitting it up into smaller tiles and denoising these. It tries to minimize any seams for showing up in the end result by gradually denoising all tiles one step at the time and randomizing tile positions for every step.
Authored by BlenderNeko